Within the authentic Future, Artifacts aided Guardians by giving them further perks and powers. Within the Rise of Iron growth, they even introduced some vital modifications to how the sport performed. However Bungie determined to depart the merchandise slot behind with Future 2 in 2017. Beginning with Future 2: Shadowkeep and persevering with by means of the yr, gamers will earn a brand new Artifact to assist them alongside their journey.
Polygon sat down with basic supervisor Mark Noseworthy and franchise director Luke Smith to debate how the Artifact system has modified, and what it means for Future 2.
“The Artifact is one part of this philosophy around making sure that in Destiny going forward, our seasonal content feels like it’s got a sense of momentum,” stated Smith.
Every season, gamers will put aside their outdated Artifact and choose up a brand new one. For the sport’s fiction, it’s to assist gamers really feel like there’s a through-line within the Future expertise.
The Eye of the Gatelord — the Artifact proven within the Out of the Shadows ViDoc — correlates to the Vex, who gamers will battle within the Black Backyard raid in Shadowkeep. Whereas it’s potential this artifact is probably not the ultimate model gamers see on launch, they need to nonetheless count on a thematically applicable Artifact primarily based on the season it belongs to.
However Artifacts impression extra than simply the Future story.
“We kind of have this overall vision for what we’re trying to do with the Destiny RPG game, which is really enable and empower build crafting,” stated Smith. “The Artifact is one of the tools that we’re experimenting with, alongside the Armor 2.0 system, which is modding your character and modding — in some cases — your abilities, to become more powerful.”
Smith advised that gamers will slot mods into their new Artifact every season, a few of which might critically impression participant powers or skills. On the finish of the season, gamers will change their Artifact with one thing utterly new, with new mods and skills.
Bungie intends to make use of Artifacts to check new sorts of skills every season. Presumably, this permits the studio to experiment with extra artistic builds for gamers to check out with out creating an issue it wants to repair down the road. Since all seasonal mods expire after three months, the issues of energy creep ought to resolve themselves by the tip of every season.
Smith was clear that simply because a mod goes away now doesn’t imply it’ll by no means come again once more. If gamers love a particular new mechanic and need it to return, the studio is open to obliging its viewers. However extra importantly, the studio stays devoted to creating new methods for gamers to customise their Guardians.
Noseworthy reiterated Smith’s level. “We think of every season having some kind of flavor,” stated Noseworthy. He added that the staff needs gamers to push their characters in utterly new instructions or builds every season.
The studio received’t reveal how precisely gamers will develop and improve their Artifact over every season, or the way it’ll impression a Guardian’s current skills. However within the Out of the Shadows ViDoc, builders referred to the tip sport Artifact skills as being “almost Exotic.”
If these Artifact skills keep as impactful, Future’s panorama will change extra between its seasons than we’ve ever seen earlier than.